[gd_scene load_steps=6 format=3 uid="uid://lc27p731v12t"]

[ext_resource type="Script" path="res://levels/Level.gd" id="1_13xhe"]
[ext_resource type="Environment" uid="uid://dlcfo3y63nva" path="res://levels/default_env.tres" id="2_ytowf"]
[ext_resource type="PackedScene" uid="uid://cj25f7gkne3m5" path="res://entities/player/Player.tscn" id="3_s55te"]
[ext_resource type="MeshLibrary" uid="uid://dhl0d6vjfbyvq" path="res://tiles/blockout/cave_blockout_tiles.meshlib" id="4_1bu2b"]
[ext_resource type="PackedScene" uid="uid://dxkksurx5jaxn" path="res://entities/objects/acid/Acid.tscn" id="5_k6lco"]

[node name="BlockoutTemplate" type="Node3D"]
script = ExtResource("1_13xhe")

[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = ExtResource("2_ytowf")

[node name="Player" parent="." instance=ExtResource("3_s55te")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1, 1.6, 1)

[node name="Camera_Closest" type="Camera3D" parent="Player"]
transform = Transform3D(0.95424, -0.256717, 0.153368, 0.0506681, 0.644251, 0.763134, -0.294717, -0.720443, 0.627777, 29.322, 120, 103.524)
current = true
fov = 14.8
size = 40.0
near = 10.0
far = 5000.0

[node name="GridMap" type="GridMap" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.6, 0)
mesh_library = ExtResource("4_1bu2b")
cell_size = Vector3(2, 1.6, 2)
cell_center_y = false
data = {
"cells": PackedInt32Array(131071, 65534, 0, 131071, 65535, 0, 131071, 0, 0, 131070, 65534, 0, 131070, 65535, 0, 131070, 0, 0, 131070, 1, 0, 131071, 1, 0, 65536, 65534, 0, 65536, 65535, 0, 65536, 0, 0, 65536, 1, 0, 65537, 65534, 0, 65537, 65535, 0, 65537, 0, 0, 65537, 1, 0, 65537, 2, 0, 65536, 2, 0, 131071, 2, 0, 131070, 2, 0, 131069, 2, 0, 131069, 1, 0, 131069, 0, 0, 131069, 65535, 0, 131069, 65534, 0)
}
metadata/_editor_floor_ = Vector3(0, 1, 0)
metadata/_edit_group_ = true

[node name="Acid" parent="." instance=ExtResource("5_k6lco")]

[node name="SpotLight3D" type="SpotLight3D" parent="."]
transform = Transform3D(-0.51934, -0.814827, 0.257571, -0.450294, 0.517095, 0.727906, -0.726306, 0.262048, -0.63546, 36.9282, 122.764, -106.017)
light_color = Color(0.729412, 0.901961, 1, 1)
light_energy = 100.0
spot_range = 549.034
spot_angle = 23.4444

[node name="SpotLight3D2" type="SpotLight3D" parent="."]
transform = Transform3D(-0.578321, 0.452214, -0.679005, -0.450294, 0.517095, 0.727907, 0.680279, 0.726716, -0.0954177, -116.07, 122.764, -29.9711)
light_color = Color(0.745098, 1, 0.298039, 1)
light_energy = 45.0
light_negative = true
spot_range = 549.034
spot_angle = 23.4444
